Great RPG. I'm very happy to see such a high quality game on the front page of newgrounds.
A few suggestions for the sequel--
I'd add a little bit more to the storyline. Maybe some town areas you can explore
Also change the image for the shop/inn keeper...he is cool but it would be nicer to see different people for each town you reach.
Overall the artwork and animation is great. The gameplay and battle mechanics are also wonderful.
Great job keep it up
AWWW HELL NAW!!!!!!!!!
What an amazing game!!!! I love the concept and the style. Everything is so pleasing to the eye, I can tell you guys spend forever working on the artwork, characters, music, sfx, programming, and backgrounds. The jokes are hilarious. The soundtrack is wonderful. The voice overs are amazing! The cliches are so over the top & funny, which makes this game exactly what I expect from Newgrounds (Utah, Stamper , & Swain...Zomg, what a team)
At first I played through on Medium difficulty and went to bed last night not yet beating the gamin. After I won I thought I would try out the difficult mode....
When you are actually being clocked on your speed....This game is hard. Really Hard!!!!!! I died so many times just INCHES away from the finish statue.
You can't really say you've played the 'real' game until you go through the entire thing on the hardest difficulty. Especially at the end during levels 3-6 of the colosseum. Kicked my ass. But I finally finished.
The controls are perfect, and because the game is so flawless, it shows how well and original each level is designed to challenge the player. The game engine is awesomely executed, with hardly any glitches, besides occasionally getting pushed outside of the level walls and falling to my doom (lawl, there is even an achievement medal for that)
The awards and the bonuses make it worthwhile to finish the game in hard mode and get all the Platinum medals. I also enjoyed the ability to play on Large screen mode...Nice!
I really hope you guys make a sequel! (You kind of have to... I mean you already have 90% of the artwork assets done) Maybe even work on this as a Behemoth xbla game...I would definitely buy it.
For the next installment, I would say keep pushing the art in the same direction. I like how you played around with the blending modes in Flash for the cutscenes...makes it look really professional and sleek. The animations are great on all of the characters as well.
Awesome job guys!
I have the most up to date flash player..but when I load the character moves at lightning speed, and there are like mukltiple tracks of music playing at once. I can't get the game to play correctly. can anyone help me out? it sounds likea fun game......
laughing my ass off. this was great. great parody man hahahaha
this game would be incredibly fun if there was no lag. try and change it so it can be a downloadable .exe that changes the screen resolution and it plays faster. Then sell it. good job...too laggy for internet
this is a game that is very different from the usual newgrounds or armorgames group...It is thought provoking and very abstract. I enjoyed trying to figure out what was going on in each level, and it was rewarding to get to the next. level 1 was really cool the way you play a sperm and locomote by swiveling your tail. level 3 was the most difficult. great job, this deserves an award for best experimental flash! keep it up
I got to the level after the rock, and I must say I AM SO FRUSTRATED RIGHT NOW!!!!!!!!! The first level with enemies is so annoying with the coins u have to jump on...i wanted to punch the screen. the rock level was very fun, i was so happy when i finally got to the checkpoint.
Being a programmer myself, I can say that is game is technically astounding for flash. The play is smooth, the levels are gigantic and there are a plethora of enemies. I actually have no clue how you fit such a larg game into 1.4MB and made it play so smooth. great job on that.
The game started out really fun, but then it began to suck really fast. The backgrounds started having nothing to do with the game (?) forest and flowers and such.... wtf
Also the enemies began getting redundant...although the enemy a.i. was pretty good- i.e. they were difficult to destroy and avoid, the gameplay got really boring. The boss battles and different objectives were cool, but once I had to protect that damn car for the third time, I decided it was time to quit.
Great job, I think if you make a sequel, add some more exciting challenges and twists...maybe a cutscene in the middle of levels.
original game, great menu interfaces, good programming everything is great. Except-- TYLER! give the player more health and I guarantee people will like this game 100% more! You have to have over 80% accuracy on every song to pass. that is way too freaking hard! i got to the 3rd song n then stopped playing
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